{"DIALOGUE":
	[
		["(...And here he comes again.)", "Charlie"],
		["_func",
			[
				["addActor", 0, "sTalksprites_Michael"], 
				["playMusic", "musMidnight_Michael", 1], 
				["fadeMusic", "musMidnight_Michael", 1, 0]
			]
		],
		
		["Ah, hello again Charlotte. I was hoping I'd see you this morning.", "Michael"],
		["_func", [["setActor", 3]]],
		["...I see you have yourself another one of the masks.", "Michael"],
		["Mhm, just like ya asked for. Happy to provide assistance to an old friend.", "Charlie"],
		["_func", [["setActor", 2]]],
		["Yes, excellent...I had a feeling I could count on you.", "Michael"],
		["...Y'know I'll ask, what is the deal with these masks anyways? There's a lot of them in the back so, what makes these so special?", "Charlie"],
		["Wasn't the easiest to get them either, I mean some endos tried to rob me, the arcade had a gift in it, which I then gave to this puppet...", "Charlie"],
		["_func", [["setActor", 0]]],
		["...Puppet?", "Michael"],
		["Yeah, like the one in the Entrance...Though this one seemed a lot less like it wanted to harm me, more so help.", "Charlie"],
		["It's the one that gave me the masks in the first place.", "Charlie"],
		["_func", [["setActor", 2]]],
		["That's...hmm.", "Michael"],
		["_func", [["setActor", 5]]],
		["(...Well, there's certainly some purpose behind it...but still, it seems...unlike her. Why would she be so willing to give them up...? Maybe it's because...)", "Michael"],
		["...Something wrong Mike?", "Charlie"],
		["_func", [["setActor", 1]]],
		["...Oh, it's nothing.", "Michael"],
		["_func", [["setActor", 4]]],
		["It's just...not often the puppets are so trusting, you know. If they're so willing to work with you...", "Michael"],
		["_func", [["setActor", 1]]],
		["Well, I suppose you were the right choice for this job after all.", "Michael"],
		
		["_func", [["setActor", 2]]],
		["Believe it or not, I've actually tried to gather the masks myself on a fair few occasions. Though the Marionette...", "Michael"],
		["_func", [["setActor", 4]]],
		["...Well, she doesn't like me very much.", "Michael"],
		["They hold grudges? Like the salvages?", "Charlie"],
		["_func", [["setActor", 1]]],
		["Yes, you're on the right track there. The robots are...well, spirited, let's just call them that.", "Michael"],
		["_func", [["setActor", 2]]],
		["Hell, I suppose that goes for all the technology around here. Surely you've noticed yourself with those arcade cabinets.", "Michael"],
		["Yup, the two I've interacted with have given me gifts for, some reason.", "Charlie"],
		["...What's up with that? Much more direct prize giving if that's the case.", "Charlie"],
		["_func", [["setActor", 1]]],
		["The electronics here are especially susceptible to...well, interference, you could call it.", "Michael"],
		["_func", [["setActor", 4]]],
		["Easily influenced by outside forces, to a point that they almost act like a medium.", "Michael"],
		["_func", [["setActor", 2]]],
		["So who knows? Maybe that arcade cabinet was trying to tell you something.", "Michael"],
		["_func", [["setActor", 1]]],
		["And given that you found this mask...I suppose the message got through.", "Michael"],
		["I, see. Kind of.", "Charlie"],
		["_func", [["setActor", 0]]],
		["...Ah, I apologize. I imagine all of this seems a bit...out there.", "Michael"],
		["_func", [["setActor", 1]]],
		["Regardless, you've done well, but we've still work to do. I hope to see you again tomorrow.", "Michael"],
		["_func",
			[
				["removeActor"], 
				["fadeMusic", "musMidnight_Michael", 0, 1000]
			]
		],
		
		["...And, just as suddenly as he appeared, the mysterious hooded man disappeared into the darkness.", ""],
		["...Still not a word on what the real deal is with the masks.", "Charlie"],
		["...Ah well, guess I'll ask tomorrow. He's, probably coming back then too.", "Charlie"],
		["For the moment, better get back to work. Unemployment waits in the shadows.", "Charlie"],
		["_func", [["salvage"]]]
	]
} 